Event page: https://igelu.org/event/igelu-2025-conference-and-developers-day-siena/
Provisional version – subject to change! Please do not share!
Game Not Found: Addressing Discovery Challenges in Primo for Gaming Resources
Event part
Conference
Abstract
Ensuring discoverability of gaming material has presented many unique challenges. Traditional cataloging systems offer limited support for games: items often lack ISBNs, resulting in missing thumbnail images; there are no standard item designations for games; MARC records fail to accurately capture nuance; and known-title searches frequently bury the materials deep in the catalogue. This presentation will examine and contextualize these cataloguing and discovery challenges. It will also introduce the Meeple Like Us framework, which expands the definition of accessibility in games beyond visual and physical elements to include economic, cognitive, emotional, representational, and other barriers. I'll share some of the workarounds and solutions we've tested, and invite a broader conversation around improving the discoverability of non-traditional library materials and how we can create more accessible gaming collections specifically.
Track
User Experience / Discovery
Products or Areas of Focus
Primo / Primo VE
Presenters
![Michelle Goodridge, Wilfrid Laurier University, Head, User and Access Services [photo]](https://secure.gravatar.com/avatar/d8afc1d5bba310702cc6912c9fb49458.png?d=https://proposalspace.com/images/no_photo.png&r=PG&s=50)